Chapter 11
Ten Great Game Asset Resources
In This Chapter
Discover great tools for building graphics with raster, vector, and 3D technologies
Record your own sound effects with free tools
Learn to build retro sound effects
Explore libraries of sounds and images for your games
This book teaches all about game development, but to make a game, you’ll need various tools — especially graphics and sound effects. In this chapter, I describe ten really great tools for making games (and I snuck in one extra tool for your consideration). Some are software, some are websites, and all are awesome.
Dia Diagramming Tool
Game development requires planning and documentation. Many times you’ll want to have some sort of tool to help you plan your game, whether you’re thinking about how the user goes from state to state in an adventure game or you’re designing a screen diagram for your top-down racer. In any case, you’ll probably want some kind of diagramming tool.
Dia is a very popular free tool, available at http://projects.gnome. org/dia
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Dia is a vector editor, which means it’s particularly good ...
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