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Kids programmieren 3D-Spiele mit JavaScript, 2nd Edition
book

Kids programmieren 3D-Spiele mit JavaScript, 2nd Edition

by Chris Strom
January 2019
Intermediate to advanced
390 pages
8h 29m
German
dpunkt
Content preview from Kids programmieren 3D-Spiele mit JavaScript, 2nd Edition

15

PROJEKT: BALANCIERBRETT

WENN DU DIESES KAPITEL GELESEN HAST, DANN

  • hast du ein komplettes 3D-Minispiel gebaut
  • verstehst du, wie man komplexe 3D-Spielfiguren baut
  • kannst du coole Partikeleffekte wie Feuer herstellen
  • bist du in der Lage, Formen, Materialien, Lichter und Physik in einem Spiel zu vereinen

Lasst uns in diesem Kapitel ein 3D-Spiel bauen, bei dem ein Ball auf einem Spielbrett im Weltraum landet. Das Ziel des Spiels besteht darin, das Brett mithilfe der Pfeiltasten so zu balancieren, dass der Ball durch ein kleines Loch in der Mitte des Bretts fällt – ohne über den Rand des Bretts zu fallen. Am Ende soll das Ganze so aussehen:

Abbildung 15-1Ein Balancierbrett im Weltall

Wir wollen das Spiel jetzt wirklich hübsch gestalten und greifen ...

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Kids programmieren 3D-Spiele mit JavaScript

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Publisher Resources

ISBN: 9781492071655