CHAPTER 2

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Getting to Know the MonoGame Framework

After completing this chapter, you will be able to:

  • Use the most important features of the Microsoft Visual Studio integrated development environment (IDE)
  • Use the most appropriate MonoGame project development template
  • Describe the functions of all the relevant files in a MonoGame project
  • Work with the MonoGame project and application structure
  • Use the functions and operations of the Draw/Update loop

Before diving headlong into game creation, it is a good idea to first become familiar with the development environment you will be using. The primary tools you will work with throughout this book ...

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