
Once you’ve got the hang of Jeu Gruyère, there
are all sorts of variants to try:
• SCORING — Mark off the board in four sections
from bottom (easy) to top (hard) and assign
1–4 points, respectively. Assign extra points
for holes that are hardest to reach. For skilled
players, dropping in zone 1 means you lose,
you’re out (Figure
L
)!
• MAKE BIGGER, ODD-SHAPED HOLES — with
narrower, more challenging paths between
them
• DRAW COURSES ON THE BOARD — easy or
difficult, see who can follow them fastest
• TWO-PLAYER TEAMS — each take one handle,
and work together to guide the ball
• LOOP THE HANDLES AROUND YOUR KNEES
— for a more challenging game called ...