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Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter
book

Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter

by Anubhav Singh, Rimjhim Bhadani
April 2020
Intermediate to advanced
380 pages
9h 24m
English
Packt Publishing
Content preview from Mobile Deep Learning with TensorFlow Lite, ML Kit and Flutter

Summary

In this project, we covered the concepts of reinforcement learning and why they're popular among developers for creating game-playing AIs. We discussed AlphaGo and its sibling projects by Google DeepMind and studied their working algorithms in depth. Next, we created a similar program for playing Connect 4 and then for chess. We deployed the AI-powered chess engine to GCP on a GPU instance as an API and integrated it with a Flutter-based app. We also learned about how UCI is used to facilitate stateless gameplay for chess. After this project, you are expected to have a good understanding of how we can convert games into reinforcement learning environments, how to define gameplay rules programmatically, and how to create self-learning ...

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Publisher Resources

ISBN: 9781789611212