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OpenGL SuperBible: Comprehensive Tutorial and Reference, Fourth Edition
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OpenGL SuperBible: Comprehensive Tutorial and Reference, Fourth Edition

by Richard S. Wright, Benjamin Lipchak, Nicholas Haemel
June 2007
Intermediate to advanced
1248 pages
33h 27m
English
Addison-Wesley Professional
Content preview from OpenGL SuperBible: Comprehensive Tutorial and Reference, Fourth Edition

Preface

My career has been built on a long history of making “stupid” choices and accidentally being right. First, I went to Microsoft’s DOS, instead of the wildly popular CP/M. Later, I recall, friends counseled me that Windows was dead, and too hard to program for, and that OS/2 was the future (you couldn’t lose by sticking with IBM, they’d say).

Just got lucky, I guess.

There were a few other minor wrong turns that just happened to fortunately have me pointed away from some other collapsing industry segment, but my next really big stupid decision was writing the first edition of this book. I had already built a nice comfortable career out of fixing SQL database problems, and was making the transition to large-scale enterprise IT solutions ...

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Publisher Resources

ISBN: 9780321498823Purchase book