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Scratch 2.0 Game Development Hotshot
book

Scratch 2.0 Game Development Hotshot

by Jessica Chiang, Sergio van Pul
February 2014
Intermediate to advanced
330 pages
7h 11m
English
Packt Publishing
Content preview from Scratch 2.0 Game Development Hotshot

Mission accomplished

We created a very solid base for a Tower Defense game. This example showed how you can make an interesting, seemingly complex game if you just take it one step at a time. By working on one game object, thinking about what it should be doing, how you can achieve that, and then building the scripts, you can create stunning results without the need to have a grand overview of the game before you start. Many games allow incremental changes and additions, making the game more complex and interesting with each step. Our finished game shows a colorful parade of enemies as seen in the following screenshot. We better stop them from reaching their destination.

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Publisher Resources

ISBN: 9781849697569