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Scratch 2.0 Game Development Hotshot
book

Scratch 2.0 Game Development Hotshot

by Jessica Chiang, Sergio van Pul
February 2014
Intermediate to advanced
330 pages
7h 11m
English
Packt Publishing
Content preview from Scratch 2.0 Game Development Hotshot

Adding a knight

We will add our first enemy to the maze. This will make it harder for the cat to move through the maze freely. The player has to choose his path wisely or risk getting caught.

Prepare for lift off

We will use the Knight sprite from the Scratch library.

  1. Click on the Choose sprite from library icon.
  2. We search for the Knight sprite. It's in the Fantasy category.
  3. We click on the sprite to select it, and click on OK to use it in our game.
    Prepare for lift off

Engage thrusters

The knight will behave quite similarly to the cat sprite. It's allowed to move through the hallways, but it can't pass through walls. That means we can reuse a lot of the scripts we've already ...

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Publisher Resources

ISBN: 9781849697569