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Scratch 2.0 Game Development Hotshot
book

Scratch 2.0 Game Development Hotshot

by Jessica Chiang, Sergio van Pul
February 2014
Intermediate to advanced
330 pages
7h 11m
English
Packt Publishing
Content preview from Scratch 2.0 Game Development Hotshot

Creating a level generator

We will add a script to the sprite we just created that selects a costume at random and copies it onto the stage. With a double for loop, we will make sure the tile generator steps around the entire stage, so no space is left blank.

Prepare for lift off

To set up this game, we will create a small control script in the Stage object to set everything in motion as follows:

  1. Start a new script with the when <space> key pressed block.
  2. Attach a broadcast message to this.
  3. For the message, type createMaze:
Prepare for lift off

This message will trigger when a new maze should be generated. It can be activated by pressing the Spacebar key and at a later stage, ...

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Publisher Resources

ISBN: 9781849697569