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Scratch 2.0 Game Development Hotshot
book

Scratch 2.0 Game Development Hotshot

by Jessica Chiang, Sergio van Pul
February 2014
Intermediate to advanced
330 pages
7h 11m
English
Packt Publishing
Content preview from Scratch 2.0 Game Development Hotshot

Chapter 7. Creating a Level Editor

When developing a game, you may have already noticed that you will repeat certain tasks and operations over and over. This process can get slightly boring, and we don't like to do boring stuff. Making the game should be as much fun as playing. That's why this project deals with using the computer to automate repetitive tasks. We will make preparations and write scripts in such a way that the computer can easily repeat them and still create surprising results.

Mission briefing

This project will form the basis for a classic dungeon crawl adventure game. We will build a game similar to Gauntlet. The image below shows the box art for this famous swords and sorcery adventure game. More information about this game can ...

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Publisher Resources

ISBN: 9781849697569