February 2014
Intermediate to advanced
330 pages
7h 11m
English
Our next enemy will be quite different. It will be easier to script, but offers a bigger challenge to the player. This enemy will be a ghost that is allowed to move through walls freely. Therefore, it can pop up anywhere without restrictions.
We first load a ghost sprite from the Scratch library. To do this, we perform the following steps:

Structurally, the scripts for the ghost will be ...
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