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Scratch 2.0 Game Development Hotshot
book

Scratch 2.0 Game Development Hotshot

by Jessica Chiang, Sergio van Pul
February 2014
Intermediate to advanced
330 pages
7h 11m
English
Packt Publishing
Content preview from Scratch 2.0 Game Development Hotshot

Adding scripts to the brick sprite

Brick sprites are the building blocks that form the game platform. In this section, we will show how to clone the brick sprite to form the game platform. Moreover, we will make the platform auto-scroll to make the game faster-paced and more interesting. In Hunger Run, to keep it simple, we will start the game with one brick for each grid. Further, we will create all the bricks at game start to reduce game lag. For real world games with much larger grids and more sprites, the sprites may be created when needed for scalability.

Adding scripts to the brick sprite

Engage thrusters

We will create scripts for the following:

  • To respond to game start
  • To initialize ...
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Publisher Resources

ISBN: 9781849697569