Sketching User Experiences: The Workbook
by Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton
Introduction
Animations provide a visual narrative by playing back a story, or by illustrating different branches in a story. Another use of sequences involves the ‘end user’ as an actor in the visual narrative, where he has the illusion that his actions affect the underlying dialog. That is, the actor is living the user experience. You can then ask him about his reactions. Alternately, you can show people your work, and ask them to critique it.
6.1. Uncovering the Initial Mental Model lets you discover how people initially understand (or don’t understand) your sketched interface from its visuals
6.2. Wizard of Oz has a human ‘wizard’ control how your sketch behaves in response to a person’s interactions
6.3. Think Aloud lets you track what ...
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