March 2015
Intermediate to advanced
816 pages
36h 46m
English
The objective of this chapter is to introduce some of the characteristic features of embedded real-time software engineering. When you have read this chapter, you will:
understand the concept of embedded software, which is used to control systems that react to external events in their environment;
have been introduced to a design process for real-time systems, where the software systems are organized as a set of cooperating processes;
understand three architectural patterns that are commonly used in embedded real-time systems design;
understand the organization of real-time operating systems and the role that they play in an embedded, real-time system.
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