We’ll start off by exploring the very fundamentals of digital audio. This chapter covers topics like bit rates , pulse-code modulation , and common digital audio formats. Having a good grasp of said topics is essential when getting serious about your video game audio work. We won’t be going into detail as to how to implement this know-how just yet. That is saved for later chapters.
Sound is vibration traveling through a medium of transmission such as air. All sound picked up by human ...