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Chapter 15
CHAPTER 15
What Can Go Wrong?
As system designers, integrators, and geeks, we do our homework to become mas-
ters in a subject fully before we go headfirst, implementing it in a production envi-
ronment, right? Well, we aspire to, anyway. But experience says you can never know
a hundred percent of what there is to know about a subject… particularly with Voice
over IP, which is still changing and evolving. So, once you’ve equipped yourself with
the book knowledge, you hit the field. It’s only then that you’ll get a chance to dis-
cover whether your VoIP project plan has any remaining flaws. But, before you take
that leap of faith, there are a few things you should know about: What can go wrong
when implementing VoIP in the enterprise?
Common Problem Situations
The people you call complain about echo
Generally, echo is at its worst when end-to-end latency is high. If end-to-end latency
is below 150 ms, echo should be nearly imperceptible. Remove echo by removing
latency. Remember that using bigger packet sizes, which are often used with low-
bandwidth codecs, can increase latency. If capacity is stopping you from removing
latency, increase the capacity on the links that are causing the latency. Steer away
from frame-relay and VPN if the link is critical—these technologies