The Game Changer: How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen
by Jason Fox
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YOU, THE GAME CHANGER
It's not worth doing something unless someone, somewhere, would much rather you weren't doing it.
— Terry Pratchett
Huzzah! You've made it to the end, and now it's likely you'll never be able to see work, motivation and change the same way again.
No longer are progress and change dependent upon the mastery of an obscure motivational folklore, nor are they as easy to influence as simply setting a goal or incentivising a behaviour. No, no… the world of work is much more malleable.
To fix motivation, we fix the work. And we do that by tweaking, changing and playing with the goals, rules and feedback of the games at play. Through deliberate experimentation and research, we may stumble across the game changer; that newly introduced ...
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