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The Game Changer: How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen
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The Game Changer: How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen

by Jason Fox
April 2014
Beginner to intermediate
232 pages
5h 7m
English
Wrightbooks
Content preview from The Game Changer: How to Use the Science of Motivation With the Power of Game Design to Shift Behaviour, Shape Culture and Make Clever Happen

9

YOU, THE GAME CHANGER

It's not worth doing something unless someone, somewhere, would much rather you weren't doing it.

— Terry Pratchett

Huzzah! You've made it to the end, and now it's likely you'll never be able to see work, motivation and change the same way again.

No longer are progress and change dependent upon the mastery of an obscure motivational folklore, nor are they as easy to influence as simply setting a goal or incentivising a behaviour. No, no… the world of work is much more malleable.

To fix motivation, we fix the work. And we do that by tweaking, changing and playing with the goals, rules and feedback of the games at play. Through deliberate experimentation and research, we may stumble across the game changer; that newly introduced ...

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Publisher Resources

ISBN: 9780730307662Purchase book