September 2002
Intermediate to advanced
608 pages
17h 56m
English
Praise for Understanding Virtual Reality: Interface, Application, and Design
The Morgan Kaufmann Series in Computer Graphics and Geometric Modeling
PART I: WHAT IS VIRTUAL REALITY?
Introduction to What Is Virtual Reality?
CHAPTER 1: Introduction to Virtual Reality
Four Key Elements of Virtual Reality Experience
A History of VR: Where Did Virtual Reality Technology Come From?
Communicating Through a Medium
A Medium’s Content: A Virtual World
Common Issues of Human Communication Media
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