September 2002
Intermediate to advanced
608 pages
17h 56m
English
As with other media, if virtual reality does not help solve problems or provide a useful method of conveying messages, ideas, and/or emotions, then it is little more than a technological novelty. Researchers and engineers might find it interesting for a while, but if artists and application designers are not able to cultivate it to create worthwhile experiences, then not many people will want to use it. This chapter looks at how a VR experience is created by bringing together all components of experience discussed in the previous seven chapters.
To evaluate whether virtual reality is a medium you can apply to a problem, the first step is to determine what outcome ...
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