September 2002
Intermediate to advanced
608 pages
17h 56m
English
“Understanding Virtual Reality is the introduction to the medium of VR that we have all been desiring for our beginning courses. The text starts off by defining VR and all its variant terms, moves on to the necessary hardware technology, discusses rendering and interaction in the virtual world, and then finishes by discussing the VR experience and how we would apply VR to real-world problems. The text does not bury one in arcane mathematics but rather points the reader to the original source material for more information—an excellent decision on the part of the authors. Systems details and networked virtual environments are not covered, but supplemental reading material ...
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