September 2002
Intermediate to advanced
608 pages
17h 56m
English
Rendering is the process of creating sensory images that depict a virtual world. For virtual reality and other interactive, computer-generated media, new sensory images need to be produced fast enough to be perceived as a continuous flow rather than discrete instances. The ability to create and display images at a realistic rate is referred to as real-time rendering.
The creation of sensory images that are displayed to the VR participant can be divided into two stages. The first stage involves choices of how the world will look, sound, and feel to the participant. This is the representation stage of creating a world. The second stage is how the chosen representation is implemented in (i.e., performed by) ...
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