Overview
Unity 2022 by Example is a comprehensive introduction to game development using the Unity engine. Through engaging, project-based learning, readers will develop real-world skills by creating games of various types including 2D, 3D, and mixed-reality experiences, and will also learn to commercialize their creations.
What this Book will help me do
- Develop engaging 2D and 3D game mechanics using Unity.
- Create immersive experiences by integrating AR and VR techniques.
- Understand the essentials of publishing and marketing your games.
- Leverage Unity's scripting interface for custom game systems.
- Gain proficiency in Unity's advanced features like ML-Agents for AI.
Author(s)
Scott H. Cameron is a seasoned developer and author with years of experience in game design and teaching. He specializes in making complex technical subjects accessible and enjoyable for learners, guiding them to build practical and marketable skills efficiently.
Who is it for?
This book is tailored for hobbyists and aspiring game developers aiming to enhance their Unity skills. If you know the basics of the Unity editor and object-oriented programming, and wish to expand into more professional or commercial game development, this resource is ideal for you.
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