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Unity 2022 by Example
book

Unity 2022 by Example

by Scott H. Cameron
June 2024
Intermediate to advanced
596 pages
15h 16m
English
Packt Publishing
Content preview from Unity 2022 by Example

Part 4: 3D Game Design

In this part, you will learn about 3D games in the FPS genre, 3D art techniques for environment design using Unity’s in-Editor 3D toolset, and how to convert 2D systems to 3D systems while covering the Physics API methods in C# code. You will also learn about creating a 3D FPS player character using Unity’s Starter Asset and player mechanics by adding reusable components from previous lessons. You will learn about introducing tactics using which players can fend off infected robots in a fully fleshed-out 3D environment with beautiful lighting and optimized performance. You will also learn about sound design, an audio manager, and audio-player components that will help immerse players into the game.

This part includes the ...

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Publisher Resources

ISBN: 9781803234595