Skip to Content
Unity 2022 by Example
book

Unity 2022 by Example

by Scott H. Cameron
June 2024
Intermediate to advanced
596 pages
15h 16m
English
Packt Publishing
Content preview from Unity 2022 by Example

3

Completing the Collection Game

In Chapter 2, you were introduced to level design, adding different 2D assets, using assets with Tilemap to create a game environment, and creating scripts using the C# language and the Visual Studio (VS) IDE to add movement to the player character.

With the player moving around the environment, we’ll want a way to follow them visually around the level. This chapter will use Unity’s camera system called Cinemachine (CM) – a powerful camera control feature that makes polished camera movement easy to add and set up.

We’ll finish the chapter with an introduction to adding a user interface (UI). You’ll learn how to add text to the screen to track gameplay progress with a timer and score. We’ll use Unity’s UI system, ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Hands-On Unity 2021 Game Development - Second Edition

Hands-On Unity 2021 Game Development - Second Edition

Nicolas Alejandro Borromeo

Publisher Resources

ISBN: 9781803234595