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Unity in Action
book

Unity in Action

by Joseph Hocking
June 2015
Intermediate to advanced
352 pages
12h 7m
English
Manning Publications
Content preview from Unity in Action

Part 3. Strong finish

You know a fair amount about Unity by now. You know how to program the player’s controls, how to create enemies that wander around, and how to add interactive devices to the game. You even know how to build a game using both 2D and 3D graphics! That’s almost everything you need to know in order to develop a complete game, but not quite. You still need to learn about a few final tasks like putting audio in the game, and you need to understand how to put together all the disparate pieces we’ve been working with.

This is the home stretch, with just four chapters left!

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Publisher Resources

ISBN: 9781617292323Publisher SupportPublisher WebsiteErrata Page