Skip to Content
Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4
book

Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4

by Mitch McCaffrey
February 2017
Beginner to intermediate
288 pages
5h 25m
English
Addison-Wesley Professional
Content preview from Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4

Appendix A. VR Editor

With the VR Editor, you can see how your games/experiences will look in VR as you create them. Using motion controllers, you are able to richly interact with objects in your world, translating, scaling, and rotating them to create compelling visual experiences. This appendix introduces you to using this editor.

Enabling the VR Editor

The VR Editor is currently an experimental feature (as of 4.13) and must be enabled in the Editor Preferences before use.

To enable the editor, open the Editor Preferences (Edit → Editor Preferences). In the Experimental tab, check the Enable VR Editing option (see Figure A.1). Underneath this option, notice the Enable VR Mode Auto-Entry option; this automatically enters the VR Editor when ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4

VR Integrated Heritage Recreation: Using Blender and Unreal Engine 4

Abhishek Kumar

Publisher Resources

ISBN: 9780134649252Purchase book