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Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4
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Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4

by Mitch McCaffrey
February 2017
Beginner to intermediate
288 pages
5h 25m
English
Addison-Wesley Professional
Content preview from Unreal® Engine VR Cookbook: Developing Virtual Reality with UE4

Acknowledgments

I am grateful to Laura Lewin, executive editor at Addison-Wesley, and Luis Cataldi, education evangelist at Epic Games, who gave me the opportunity to publish this book with Addison-Wesley. I thank the team from Addison-Wesley. Sheri Replin, the development editor, reviewed all the chapters and gave me valuable suggestions on the content presentation. Olivia Basegio helped me coordinate with the team at Addison-Wesley and organize the necessary paperwork.

This book could not have been published without feedback from technical reviewers Clinton Crumpler and Marty Murphy. They identified errors and provided valuable suggestions. Thank you.

Finally, I thank my significant other, Nicola, for being understanding and supportive while ...

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Publisher Resources

ISBN: 9780134649252Purchase book