Summary
This chapter covered quite a bit of WML. It began by examining the INPUT element and how it creates user-input functionality within a WAP application. Many of the attributes of this element, which provide more flexibility to create a variety of input field types and formats, were also discussed.
Then, the concepts of variables and how they’re essentially storage areas for user-inputted information were covered. Variables are important—they provide the ability to create applications that are responsive to user input. The chapter then looked at some guidelines to naming and referencing variables in code to lessen the need for debugging efforts.
This chapter concluded with an example of creating user input via the SELECT element. This element ...
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