September 2000
Intermediate to advanced
608 pages
12h 59m
English
IN THIS CHAPTER
In WML, you can create a timer that counts a defined length of time, after which it initiates a predefined action. This chapter shows you how and when to add timers to your WML code using the various parts of a timer element. You will also learn a shorthand way to code timers, instead of a longer, more complex method that can give your timers greater functionality when needed. This chapter provides some advanced examples of timers, discusses practical applications of timers, and finally compares timers to alerts.
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