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Unreal Engine 4 AI Programming Essentials
book

Unreal Engine 4 AI Programming Essentials

by Jie Feng, Peter Newton
March 2016
Beginner
188 pages
4h 8m
English
Packt Publishing

Overview

In 'Unreal Engine 4 AI Programming Essentials', you'll explore the core techniques and features needed to create immersive game AI using Unreal Engine's Blueprint system. From designing basic behaviors to implementing sophisticated navigation, this book guides you through practical projects to build compelling game AI.

What this Book will help me do

  • Understand the fundamentals of game AI and how it integrates with Unreal Engine 4.
  • Create and customize intelligent agents and behaviors using Blueprints.
  • Develop advanced AI strategies, such as behavior trees and navigation meshes.
  • Troubleshoot and refine your AI systems for optimal in-game performance.
  • Design engaging and interactive AI-driven game experiences for players.

Author(s)

The authors, None Feng and None Newton, possess extensive experience in game development and artificial intelligence. They bring their expertise to teaching others how to effectively use Unreal Engine to create dynamic and intelligent game worlds. Drawing from their practical experience, they craft tutorials that are clear and engaging.

Who is it for?

This book is ideal for developers, game AI designers, and 3D artists already familiar with Unreal Engine basics and eager to expand their game AI programming skills. If you're pursuing a project requiring dynamic game characters or refining your craft in interactive game design, this book is for you.

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Publisher Resources

ISBN: 9781784393120