March 2016
Beginner
188 pages
4h 8m
English
In this chapter, waypoints represent the points that bots navigate to. We will make additional changes to our waypoints to limit who can traverse these points. This will be established by creating an array of actors on individual waypoints. When the pawns go to access the list of available waypoints, they will only add the waypoints they're allowed to. Here are the steps to perform for this:
Waypoint and hit Okay.Waypoint custom blueprint and create a new public ThirdPersonCharacter pawn array variable ...Read now
Unlock full access