May 2017
Beginner to intermediate
470 pages
10h 49m
English
After we have a general introduction about OpenGL ES implementation in x86vbox (reuse from Android-x86), we will analyze the source code to have another level of understanding. Since the detail implementation of graphics systems and OpenGL ES is huge, we won't be able to cover them in a chapter. We will focus on the loading process of graphics systems and the OpenGL ES library in our analysis.
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