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Beginning iPhone Games Development
book

Beginning iPhone Games Development

by Eric Wing, PJ Cabrera, Scott Penberthy, Ian Marsh, Ben Britten Smith, Peter Bakhirev
August 2010
Beginner
727 pages
18h 5m
English
Apress
Content preview from Beginning iPhone Games Development

Chapter 1. A Revolutionary Gaming Platform: Games for Everyone, Anytime, Anywhere

The iPhone platform has drastically changed the landscape of next-generation mobile gaming. The iPhone is a device of many firsts, and its multifaceted nature is what pushes it above and beyond traditional mobile gaming platforms. The iPhone's ubiquity, connectivity, personal integration, popularity, and innovative interface make it one of the most potent and exciting platforms to develop for today.

The Ever-Present iPhone

Because the iPhone platform is first and foremost a mobile phone and/or digital music player, the vast majority of iPhone and iPod touch owners carry their devices around with them everywhere they go, every day. The combination of a phone, music ...

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Publisher Resources

ISBN: 9781430225997Purchase book