August 2010
Beginner
727 pages
18h 5m
English
In previous chapters, you learned about displaying moving graphics with the UIImageView, and about drawing lines, shapes, paths, and gradients on a UIView with Quartz 2D. These technologies pack a lot of functionality and are essential to making 2D games on the iPhone. You will be using them a lot in your games.
Quartz 2D is actually a Mac OS X technology that has made its way unchanged to the iPhone. Like the Core Foundation and Foundation frameworks, Quartz 2D is a fundamental API in both Mac OS X and iPhone OS. UIKit, while very central to iPhone programming, is a simplified version of Mac OS X's AppKit.
Another iPhone technology with a lot of functionality is Core Animation. Unlike ...
Read now
Unlock full access