Beginning iPhone Games Development
by Eric Wing, PJ Cabrera, Scott Penberthy, Ian Marsh, Ben Britten Smith, Peter Bakhirev
Introduction
Hey there, curious reader! My name is Peter, and I'd like you to meet my fellow co-authors Ian, PJ, Scott, Ben and Eric. We are here for one simple reason: to help you learn how to make awesome iPhone games. You have probably noticed the word "beginning" in the title of this book. Here is what that means: you can develop games even if you have never thought of yourself as a "game developer" before. Even though it might seem like "rocket science" at first, in reality it is anything but (although one of the games that we will build in this book does have a rocket in it, along with spectacular explosions, out-of-this-world sounds and evil aliens.) We believe that anybody can learn the necessary skills, and we'll walk you through all ...
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