
8.2 Querying Meshes .I 7 1
if( stat == MS::kSuccess )
{
txt += MString( "Object: " )
+ dagPath.fullPathName() + "\n";
MlntArray facelds;
MlntArray vertlds;
for( ; !vertlter.isDone(); vertlter.next() )
{
vlndex = vertlter.index();
vertlter.getNormal( vNormal );
vertlter.getConnectedFaces( facelds );
for( i=O; i < facelds.length(); i++ )
{
flndex- facelds[i];
meshFn.getPolygonNormal( flndex, fNormal );
meshFn.getFaceVertexNormal( flndex,
vlndex, fvNormal );
meshFn, getPol ygonVerti ces ( flndex,
vert I ds ) ;
for( fvlndex = O;
fvlndex < int(vertlds.length());
fvlndex++ )
if( vertlds[fvlndex]