January 2019
Intermediate to advanced
384 pages
13h 27m
English
Chapter 1. Toward deep learning: a machine-learning introduction
2. Machine learning and game AI
Chapter 4. Playing games with tree search
Chapter 5. Getting started with neural networks
Chapter 6. Designing a neural network for Go data
Chapter 7. Learning from data: a deep-learning bot
Chapter 8. Deploying bots in the wild
Chapter 9. Learning by practice: reinforcement learning
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