Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality
by Renée Colette Stevens
Chapter 11
Color for XR
In this chapter, we investigate how to use color within XR. In order to see color, we must also have light—because color is created from different light wavelengths. We will explore how these two properties work together to create a usable and realistic 3D experience. Here is what we will be covering:
COLOR APPEARANCE MODELS The way a color appears is dependent on how it is created. We will look at the different color modes and what settings exist to create the most realistic colors in XR.
LIGHT INTERACTIONS We can see only illuminated objects. Light has different appearances that can change the overall perception of the object itself. Learning standard lighting setups will help build your lighting understanding so you ...
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