Skip to Content
Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality
book

Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality

by Renée Colette Stevens
August 2021
Intermediate to advanced
400 pages
10h 55m
English
New Riders
Content preview from Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality

About this Book

Augmented, virtual, and mixed reality: This is XR (extended reality). This technology opens a world of possibility to extend the physical spaces around us by enhancing them with digital content. In Designing Immersive 3D Experiences, designers, and even developers, will learn how to take their traditional 2D knowledge of design and expand it into three dimensions. Designing in 3D is the future of graphic design. Understanding how to design in 3D and then transfer that knowledge into XR is essential for the designers of today and tomorrow. Interactive and product designers need to understand how to design spatially more than ever before, especially as the XR industry grows and evolves each day.

For professionals, this knowledge ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Storytelling for Virtual Reality

Storytelling for Virtual Reality

John Bucher

Publisher Resources

ISBN: 9780137282821