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Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality
book

Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality

by Renée Colette Stevens
August 2021
Intermediate to advanced
400 pages
10h 55m
English
New Riders
Content preview from Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality

Glossary

3D rendering Conversion of a 3D model into a 2D image that can be displayed on a screen.

Affordance Physical properties of an object or environment that indicate its functionality.

Agency The ability for a user to control or change something in an experience versus just observing. This ability to choose their own story will have an effect on the full experience.

Agile workflow The process of developing solutions collaboratively, in a cyclical pattern, to ensure an idea works for all areas of the project, from ideation to testing, before moving on to the next phase.

Ambient light Any available light that is already present in a scene; can include both sunlight and any artificial lights.

Ambient occlusion Simulation of shadows both on ...

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Publisher Resources

ISBN: 9780137282821