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Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality
book

Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality

by Renée Colette Stevens
August 2021
Intermediate to advanced
400 pages
10h 55m
English
New Riders
Content preview from Designing Immersive 3D Experiences: A Designers Guide to Creating Realistic 3D Experiences for Extended Reality

Chapter 13

Bringing it to Life

Now that you have gone through most of the design process with the considerations that are needed to create an XR experience, it is time to bring it to life. With this next step there are a number of considerations, and in this chapter we are breaking them down:

TO CODE OR NOT TO CODE That is the question that is often asked by designers. The good news is that you have options.

KEEP IT AGILE Look to continuously check on how your designs are working with each major design milestone. In XR, this is a series of small sprints, not a marathon.

TRY, AND TRY AGAIN Technology is not perfect, and there will be times when you will need to problem-solve to figure out how to fix errors that occur.

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Publisher Resources

ISBN: 9780137282821