November 2010
Intermediate to advanced
504 pages
12h 45m
English
It’s now time to create a final version of Dice of Doom. Version 4 of our game will be much more fun to play than our earlier versions.
Although you probably were not aware of it, we made some major compromises in the rules for our game to make it easier to program. In this chapter, we will allow more players, add rolling of the dice, and implement a few more changes to make Dice of Doom a much more interesting game.
To begin, put all the code from the previous chapter in a file named dice_of_doom_v3.lisp (also available from the companion website), and then execute the following command:
> (load "dice_of_doom_v3.lisp")The first change we’re going to make is to increase the ...
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