- Silver, D., Huang, A., Maddison, C. J., Guez, A., Sifre, L., Van Den Driessche, G., ... and Dieleman, S. (2016). Mastering the game of Go with deep neural networks and tree search. Nature, 529(7587), 484.
- Silver, D., Schrittwieser, J., Simonyan, K., Antonoglou, I., Huang, A., Guez, A., ... and Chen, Y. (2017). Mastering the game of Go without human knowledge. Nature, 550(7676), 354.
- Browne, C. B., Powley, E., Whitehouse, D., Lucas, S. M., Cowling, P. I., Rohlfshagen, P., ... and Colton, S. (2012). A survey of Monte Carlo tree search methods. IEEE Transactions on Computational Intelligence and AI in games, 4(1), 1-43.
References
Get Python Reinforcement Learning Projects now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.