What this book covers

Chapter 1, Up and Running with Reinforcement Learning, introduces AI, RL, deep learning, the history/applications of the field, and other relevant topics. It will also provide a high-level overview of fundamental deep learning and TensorFlow concepts, especially those relevant to RL.

Chapter 2, Balancing Cart Pole, will have you implement your first RL algorithms in Python and TensorFlow to solve the cart pole balancing problem.

Chapter 3, Playing Atari Games, will get you creating your first deep RL algorithm to play ATARI games.

Chapter 4Simulating Control Tasks, provides a brief introduction to actor-critic algorithms for continuous control problems. You will learn how to simulate classic control tasks, look at ...

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