January 2018
Beginner to intermediate
454 pages
10h 8m
English
We now have a fully working Tetris. In the last three chapters, we saw how to use the sdl2 crate, how to add dependencies to Rust projects, how to handle I/O (with files), and how modules were working.
Even if we stop here for this Tetris project, you can continue this project (and it'd be even a good idea to improve yourself in sdl2!). A few ideas of missing things you could add:
As you can see, a lot of things are possible. Have fun!
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