January 2018
Beginner to intermediate
454 pages
10h 8m
English
What we want to do is to make the thread sleep when it has nothing to do. We also want to be able to wake the thread up from the main thread. This is exactly what condition variables are for. So, let's add one to our engine. We'll start by adding a condition_variable field to the EventLoop:
struct EventLoop {
condition_variable: Arc<(Mutex<bool>, Condvar)>,
queue: Arc<SegQueue<Action>>,
playing: Arc<Mutex<bool>>,
}
A condition variable is usually used together with a Boolean value (wrapped in a Mutex). We need to rewrite the constructor of EventLoop to initialize this new field:
impl EventLoop { fn new() -> Self { EventLoop { condition_variable: Arc::new((Mutex::new(false), Condvar::new())), queue: Arc::new(SegQueue::new()), ...
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