We will quickly overrun our project navigator with image files if we add all our textures as we did with our bee. Luckily, Xcode provides several solutions.
We can store images in an
.xcassets file and refer to them easily from our code. Follow these steps to prepare our
Assets.xcassetsfrom your project navigator.
We will use texture atlases for most of our in-game art. Texture atlases organize ...