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Swift 3 Game Development - Second Edition
book

Swift 3 Game Development - Second Edition

by Stephen Haney
February 2017
Beginner to intermediate
258 pages
5h 31m
English
Packt Publishing
Content preview from Swift 3 Game Development - Second Edition

Showing display ads for revenue

The iOS App Store market favors free games that show ads or provide in-app purchases to make money. Free games tend to get more attention than games that cost money up front, and going with a freemium model is a good idea if you do not already have massive exposure for your project. Mobile advertising is a large, growing business; there are plentiful options if you choose to shows ads in your games.

The upsides to showing ads

Ads can be the most straightforward approach to monetizing your game, assuming you can build the traffic volume to make an impact. Here are some reasons to use ads in your game:

  • When done right, users do not mind ads. Some developers are working them into the gameplay by giving in-game rewards ...
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Publisher Resources

ISBN: 9781787127753