February 2017
Beginner to intermediate
258 pages
5h 31m
English
The restart menu is even simpler to implement. Rather than creating a new scene, we can extend our existing HUD class to display a restart button when the game ends. We will also include a smaller button to return the player to the main menu. This menu will appear on top of the action, as seen in this screenshot:

First, we need to create and draw our new button nodes in the HUD class. Follow these steps to add the nodes:
HUD.swift file and add two new properties to the HUD class, as follows:let restartButton = SKSpriteNode() let menuButton = SKSpriteNode()
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