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Swing Hacks
book

Swing Hacks

by Joshua Marinacci, Chris Adamson
June 2005
Intermediate to advanced
544 pages
22h 24m
English
O'Reilly Media, Inc.
Content preview from Swing Hacks
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Chapter 10, Audio
#77 Show Audio Information While Playing Sound
HACK
H A C K
#77
Show Audio Information While Playing SoundHack #77
Providing visual feedback for JavaSound audio, or at least trying to….
You might want to play a clip without any corresponding visuals; for exam-
ple, if you were using it to signal the end of a long-running process such as
uploading a file. On the other hand, if the sound is the focus of the applica-
tion, as in a music-player application, you might need to show the user some
information about the audio he’s playing.
The Code
You already know how to play audio from a file or stream [Hack #76]; building
on that, you can create a simple GUI that shows some of the basic traits of
the audio, by pulling fields out of the
AudioFormat object, which can be
retrieved from the
Line once it has been created. These fields include the
audio format, bits/sample, frame size and rate, and endianness (which indi-
cates how two-byte values are to be interpreted: big-endian means the first
byte is more significant, and little-endian means the second is).
More impressively,
DataLine provides a getLevel( ) method that returns the
current level of the audio being played, as a float from
0.0 (silence) to 1.0
(maximum volume). You can use this to create a graphical level meter by
getting the level and coloring in that percentage of a component. For exam-
ple, if the level is
0.5, you’d fill in ...
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